About units based on polygons

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Thanks to interiorCAD it is easy to create units based on polygons. In special cases some things are worth your attention to avoid unexpected results.

When using a polygon as a base for non-rectangular units, the polygon can be viewed from one of the following directions, front, top and right. A view from the left should be avoided. Better flip the polygon first:

schrankansichtenpolyschraenke.jpg

The polygon should be rotated so the front is laid in the direction of the x-axis. Dividers will always be created rectangular to the front:

mittelwandsenkrechtxachse.png

The assignment of the polygon's parts to the unit's sides is important. Sometimes it needs some experimentation. In the following example, the first assignment leads to a correct unit. The second assignment would lead to unexpected results because the left door wouldn't have a top frame part:

seitenzuweisungvonvorne.png

The polygon always should have a minimum of four and a maximum of eight sides. If you need a unit with three sides only, it is helpful to add a wee small fourth side to get a proper unit like shown in the following example:

makefourthside.png

When dealing with polygons with more than four sides, alternating assignments are not allowed. In the following example, the first assignment will not create a correct unit, the second assignment will:

sixsidestop1.png

sixsidestop2.png

We hope these hints are useful for you and help you to get even more out of interiorCAD.

About this Entry

This page contains a single entry by Christoph Eckert published on September 5, 2005 9:26 AM.

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